Large City: Du̽ya Bàrebûdo Gûchya

Du̽ya Bàrebûdo Gûchya

Du̽ya Bàrebûdo Gûchya
Example Rattu architecture.
StateWarren
ProvenceRûlichyû Îyà Empire
Sub ProvenceBu̹yu Bàyâ Kingdom
RegionDolî Lu̹silâ Woods
Founded1245
Community LeaderLord Did
Area78 km2 (31 mi2)
Average Yearly Temp17°C (62°F)
Average Elevation1890 m (6200 ft)
Average Yearly Precipitation208 cm/y (81 in/y)
Population18474
Population Density236 people per km2 (595 people per mi2)
Town AuraAugury
Naming
Native nameDu̽ya Bàrebûdo Gûchya
Pronunciation/ˈdu̽ja/ /ˌbəreˈbʊdo/
Direct Translation[quiet; calm; patient; subtle; sober] [prisoner]
Translation[Not Yet Translated]

Du̽ya Bàrebûdo Gûchya (/ˈdu̽ja/ /ˌbəreˈbʊdo/ [quiet; calm; patient; subtle; sober] [prisoner]) is a subtropical Large City located in Bu̹yu Bàyâ Kingdom, Rûlichyû Îyà Empire, within the Warren.

The name Du̽ya Bàrebûdo Gûchya is derived from the Sylvin language, as Du̽ya Bàrebûdo Gûchya was founded by Qrazoc, who was culturaly Rattu.

Climate

Du̽ya Bàrebûdo Gûchya has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a cool 20°C (68°F) and its average temperature during the winter being a cool 14°C (57°F). Du̽ya Bàrebûdo Gûchya receives an average of 208 cm/y (81 in/y) of precipitation, most of which comes in the form of rain during the fall. Du̽ya Bàrebûdo Gûchya covers an area of nearly 78 km2 (31 mi2), and an average elevation of 1890 m (6200 ft) above sea level.

Overview

Du̽ya Bàrebûdo Gûchya was founded durring the early 13th century in spring of the year 1245, by Qrazoc. The establishment of Du̽ya Bàrebûdo Gûchya was somewhat plagued by a lack of willing colonists, leading to Qrazoc electing to pay people to resettle in Du̽ya Bàrebûdo Gûchya.

Du̽ya Bàrebûdo Gûchya was built using the conventions of Rattu durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Du̽ya Bàrebûdo Gûchya is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Du̽ya Bàrebûdo Gûchya is buildings are arranged within a network of broad packed earth streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city is defended by arcane means. It's hard to spot at first, but there's a tell tell shimmer in the air arround Du̽ya Bàrebûdo Gûchya, and you can spot the ocasional warding glyph carved into a rock or tree all arround town. These mystical defences are ancient, unknowable, and unassailable by current means... Assuming everything is in working order. Otherwise, the wards are little more than a deathtrap. Astonishigly, the Relic of the World That Was are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Du̽ya Bàrebûdo Gûchya has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Du̽ya Bàrebûdo Gûchya’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Du̽ya Bàrebûdo Gûchya possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Du̽ya Bàrebûdo Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Du̽ya Bàrebûdo Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Du̽ya Bàrebûdo Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Du̽ya Bàrebûdo Gûchya's parks.

Du̽ya Bàrebûdo Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Du̽ya Bàrebûdo Gûchya.

Du̽ya Bàrebûdo Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Du̽ya Bàrebûdo Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Du̽ya Bàrebûdo Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Du̽ya Bàrebûdo Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Du̽ya Bàrebûdo Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Du̽ya Bàrebûdo Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Du̽ya Bàrebûdo Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Du̽ya Bàrebûdo Gûchya's public wards, blessings, and other arcane systems.

Du̽ya Bàrebûdo Gûchya has an Millitary Academy which trains military officers and specilists.

Du̽ya Bàrebûdo Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Du̽ya Bàrebûdo Gûchya's grid is powered by a boiler and turbine based power plant.

Du̽ya Bàrebûdo Gûchya's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Du̽ya Bàrebûdo Gûchya has a first rate hospital which caters to anyone in need of long term medical care.

Du̽ya Bàrebûdo Gûchya has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Du̽ya Bàrebûdo Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Du̽ya Bàrebûdo Gûchya's natural decorations nor waterways.

Du̽ya Bàrebûdo Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Du̽ya Bàrebûdo Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Du̽ya Bàrebûdo Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Du̽ya Bàrebûdo Gûchya's town hall was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Du̽ya Bàrebûdo Gûchya rainbows form quite often above the Large City.

The Death Butterfly Swarm near Du̽ya Bàrebûdo Gûchya are known to be almost tame, such that they can be put to domestic use.

Du̽ya Bàrebûdo Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Enchantment energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 35
  • Farmers: 52
  • Farm Laborer: 142
  • Hunters: 63
  • Milk Maids: 48
  • Ranchers: 23
  • Ranch Hands: 50
  • Shepherds: 43
    • Farmland: 75004 m2
    • Cattle and Similar Creatures: 4618
    • Poultry: 55422
    • Swine: 3694
    • Sheep: 184
    • Goats: 36
    • Horses, Mounts, and Beasts of Burden: 1847

Craftsmen

  • Arms and Toolmakers: 37
  • Blacksmiths: 45
  • Bookbinders: 24
  • Buckle-makers: 25
  • Cabinetmakers: 42
  • Candlemakers: 55
  • Carpenters: 55
  • Clothmakers: 48
  • Coach and Harness Makers: 19
  • Coopers: 52
  • Copper, Brass, Tin, Zinc, and Lead Workers: 26
  • Copyists: 18
  • Cutlers: 15
  • Fabricworkers: 45
  • Farrier: 105
  • Furriers: 12
  • Glassworkers: 68
  • Gunsmiths: 38
  • Harness-Makers: 17
  • Hatters: 35
  • Hosiery Workers: 13
  • Jewelers: 20
  • Leatherwrights: 47
  • Locksmiths: 17
  • Matchstick makers: 27
  • Musical Instrument Makers: 27
  • Painters, Structures and Fixtures: 24
  • Paper Workers: 26
  • Plasterers: 23
  • Pursemakers: 29
  • Roofers: 19
  • Ropemakers: 19
  • Rugmakers: 17
  • Saddlers: 34
  • Scabbardmakers: 37
  • Scalemakers: 18
  • Scientific, Surgical, and Optical Instrument Makers: 12
  • Sculptors, Structures and Fixtures: 17
  • Shoemakers: 18
  • Soap and Tallow Workers: 60
  • Tailors: 85
  • Tanners: 23
  • Upholsterers: 27
  • Watchmakers: 24
  • Weavers: 51
  • Whitesmiths: 14

Merchants

  • Adventuring Goods Retellers: 12
  • Arcana Sellers: 12
  • Beer-Sellers: 23
  • Booksellers: 30
  • Butchers: 51
  • Chandlers: 46
  • Chicken Butchers: 50
  • Entrepreneurs: 19
  • Fine Clothiers: 45
  • Fishmongers: 46
  • Florists: 11
  • Potion Sellers: 31
  • Resellers: 76
  • Spice Merchants: 23
  • Wine-sellers: 36
  • Wheelwright: 30
  • Woodsellers: 17

Service workers

  • Bakers: 92
  • Barbers: 85
  • Coachmen: 25
  • Cooks: 73
  • Doctors: 39
  • Gamekeepers: 29
  • Grooms: 16
  • Hairdressers: 71
  • Healers: 46
  • Housekeepers: 54
  • Housemaids: 83
  • House Stewards: 55
  • Inns: 17
  • Laundry maids: 32
  • Maidservants: 59
  • Nursery Maids: 33
  • Pastrycooks: 68
  • Restaurateur: 87
  • Tavern Keepers: 68

Specialized Laborer

  • Ashworkers: 25
  • Bleachers: 17
  • Chemical Workers: 10
  • Coal Heavers: 38
  • In-Town Couriers: 41
  • Long Haul Couriers: 41
  • Dockyard Workers: 37
  • Gas Workers: 9
  • Hay Merchants: 15
  • Leech Collectors: 53
  • Millers: 45
  • Miners: 43
  • Oilmen and Polishers: 29
  • Postmen: 42
  • Pure Finder: 24
  • Skinners: 52
  • Sugar Refiners: 10
  • Tosher: 27
  • Warehousemen: 61
  • Watercarriers: 42
  • Watermen, Bargemen, etc.: 51

Skilled Laborers

  • Accountants: 24
  • Alchemist: 28
  • Clerk: 34
  • Dentists: 18
  • Educators: 44
  • Engineers: 27
  • Gardeners: 18
  • Mages: 13
  • Plumbers: 19
  • Pharmacist: 20
  • Professors: 7
  • Scientists: 13
  • Wizards: 8

Civil Servants

  • Adventurers: 17
  • Bankers: 25
  • Civil Clerks: 42
  • Civic Iudex: 20
  • Consultants: 11
  • Exorcist: 42
  • Fixers: 22
  • Kami Clerk: 33
  • Landlords: 37
  • Lawyers: 24
  • Legend Keepers: 31
  • Militia Officers: 115
  • Monks, Monastic: 59
  • Monks, Civic: 59
  • Historian, Oral: 42
  • Historian, Textual: 21
  • Policemen, Sheriffs, etc.: 41
  • Priests: 92
  • Rangers: 24
  • Rat Catchers: 28
  • Scholars: 28
  • Spiritualist: 33
  • Slayers: 10
  • Storytellers: 60
  • Military Officers: 59

Cottage Industries

  • Brewers: 48
  • Comfort Services: 71
  • Enchanters: 20
  • Herbalists: 20
  • Jaminators: 65
  • Needleworkers: 55
  • Potters: 31
  • Preserve Makers: 55
  • Quilters: 27
  • Seamsters: 92
  • Spinners: 49
  • Tinker: 20
  • Weaver: 45

Artists

  • Actors: 19
  • Architects: 7
  • Bards: 30
  • Costumers: 10
  • Dancers: 22
  • Drafters: 12
  • Engravers: 14
  • Fine Furniture Carpenters: 9
  • Glaziers: 20
  • Inlayers: 17
  • Musicians: 57
  • Painters, Art: 9
  • Playwrights: 19
  • Sculptors, Art: 16
  • Wood Carvers: 71
  • Writers: 65

Produce Industries

  • Butter Churners: 65
  • Canners: 57
  • Cheesmakers: 57
  • Ice Merchants: 8
  • Millers: 38
  • Picklers: 30
  • Smokers: 23
  • Stockmakers: 20
  • Tobacconists: 29
  • Tallowmakers: 41

6843 of Du̽ya Bàrebûdo Gûchya's population work within a Foundational Occupation.

11077 of Du̽ya Bàrebûdo Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 554 (3%) are noncontributers.

Points of Interest

Du̽ya Bàrebûdo Gûchya has a substantial mill pond located a short distance from town.

POI

History

A vast influx of newcomers over the last 5 years has greatly spiked Du̽ya Bàrebûdo Gûchya's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

The the a quarterstaff of Elven High Magic, an a quarterstaff imbued with notable amounts of Elven High Magic energies was created in Du̽ya Bàrebûdo Gûchya by in time immemorial, reportedly some time during the early 2nd century.

History